Action Movie: The Game
You are strapped into a chair, you must jiggle yourslef free, but don't cause the precariously balanced bomb to fall while your at it. Another Ludum Dare 48 hour Game, this is their 27th competition. "Action Movie : The Game" has everything you could ever want in a game, explosions, fast cars, and escapes. All of it crammed into the theme of "10 Seconds."Play Online!
Boximalism (Block Party)
Boximalism is my entry for the the 48 hour programming competition Ludum Dare. The theme for the contest (and my game) was Minimalism. This was my first time using NME for Haxe, developed using the Flash Develop IDE.Play Online!
This is a game designed to replicate sailboat racing. There is no collision detection and you are expected to apply the racing rules of sailing verbally. Up to 5 people can play on the same keyboard, as the only controls are turn left or turn right. Since most keyboards can only handle 4 simultaneous key presses this does result in some key blocking but this has become an accepted part of the game. One of the biggest comments on this game is that it should have wind shadows where one sail blocks wind on another sail.Rules/Explanation Play Online!
This is an arcade style game I worked on with my buddy Ryan where 4 players fight for gold. The game is currently on hold but I may pick it up again in the future. The next big feature is to add ship upgrades where the gold may be spent. Playtesting for this game was very positive.
This is my entry in my first Ludum Dare (48 coding competition). Yes, some of the art is horrible but I ran out of time! There are three ways to die: by colliding with the rocks, by getting shot by a cannon, and by being shot by musket fire. The musket shot death happens if you sail too close to the ship, though there is no good indicator of this and I feel the game would be better without it. Game Download
This is a group project I worked on for Global Game Jam 2011 (48 hour time limit). You can use an xbox 360 controller to control two seperate points of the group of critters, this allows you to stretch them out into a line and move that line in any direction. I wrote most of the code that controls how the critters move. If we had more time we would have added in some obstacles that showcase the interesting control scheme. Videos and Game Download
This is a group project I worked on for Global Game Jam 2012 (48 hour time limit). You are a snake and you wrap around the prey to "eat" them. It is basically a glorified version of the old snake game. We were going to make it similar to Katamari Damace where the larger you get the larger the prey you can eat, but after spending a day sorting out problems with our tools we ran out of time. Game Download